The Gazepoint software suite V2.9.0 has just been released! This release includes a number of library upgrades and a focus on improved stability and bug fixes. I can't say it was the most fun release to work on but it certainly is our most reliable and robust build to date! As always, let us know what you think, all feedback is welcome! Cheers, Craig (Update Nov 2, 2014 - V2.9.2 has been posted which fixes a few last minute bugs that showed up, in particular an issue with exporting long duration videos)
The latest release of Gazepoint Analysis v2.7.0 is now available for download. We have added a set of great new features including: Large Project Media Sets Customers were creating very large projects and running into memory issues. We completely revamped how we handle memory allocation and can now support very large (hundreds) of media items. These very large experiments were a little time consuming to put together, so we also added the ability to add multiple media items at the same time, simply hold CONTROL and click on all the media items you wish to add and they will be added all in one go. User Controlled Fixation Colors With large data sets of user recordings it can be difficult to distinguish one user from the next when aggregating many subjects at the same time. It is now possible to select the color of fixations for each recording. Easier Selection of Recordings Again with large data sets it was getting cumbersome to select and un-select different recording groups. We have added the ability to tag each recording with the subject's gender (Male/Female) and age. You can then select a filter option based on Gender and Age, and easily toggle between two groups. This also lets you easily compare two groups such as for A/B testing, just label Group A as M and Group B as F. Thank you all for your excellent feedback on Gazepoint Analysis! We use your feedback to steer our new feature road map, so please keep in touch and let us know how we can make Analysis easier and more powerful for you! Cheers, Craig
We are very happy to announce the release of Gazepoint Control and Analysis V2.5.0. This latest release adds a number of great new features and updates and includes all the features of V2.4.0 which was only released internally. Gazepoint Control has been updated to include user controlled calibration points through the OpenGaze API. This allows full control of the calibration points used, a minimum of 4 calibration points a required. Gazepoint Analysis has many new features that make it easier and more powerful than ever: It is now possible to manually set the current time point in analysis mode (ALT-T to quickly jump to the time control). Heatmap visualizations have been updated to include an 'Absolute Scale' mode. This provides the ability to generate quantitative heatmaps in which the heatmap color correlates to a specific maximum time duration rather than a relative scale. Video Export is now 3-10x faster than previously. Visualization export (image / video) have more consistent resolutions (match source media resolutions). For Gazepoint Analysis Professional users we have added a number of new features: For web content it is now possible to turn OFF the dynamic web capture. Dynamic web capture is used to overlay a screen capture video of the website onto the static full webpage image. When aggregating multiple subjects this single user dynamic content is no longer of interest. There are two new powerful visualizations, Opacity Maps which obscures the media contents NOT seen by the user and Bee Swarm which shows only the current point-of-gaze for each users great for large multi-subject visualizations. Audio from video media items can now be copied from source media to the exported video. We are already hard at work on the next set [...]
At Gazepoint we are always keen to feature innovative uses of eye-tracking systems, especially applications using the GP3! Over the past 8 months a student team in Electrical and Computer Engineering at the University of British Columbia has been hard at work developing an innovative new video game which uses the player's eye-gaze information as a core game dynamic (also featured on the ECE UBC site). Focalpoint is one of the first, if not the first game which uses eye-gaze as a native game dynamic (and not just a mouse cursor or touch replacement). It's a simple game, but once you start playing, you forget about the eye-tracking and it feels like the computer just knows what you want it to do, without having to click anywhere. For those of you fortunate enough to have a GP3 eye-tracker, you can download and play the game from the following link: For those without a GP3 you can check out the demo video the UBC team created, or you can pick up a GP3 from us! I'm not sure whether to be flattered or not by the main character's name. Focalpoint Team Pictures and Bio Nick Fischer: Nick is the team leader of the project. He handles the communications and and meetings for the group. His biggest contributions to the game are the integration of Gazepoints eye-tracker and the game audio. Nick is a 4th year Electrical Engineering undergrad at UBC. Russell Porter: Russell designed the game's software architecture and implemented the teleportation functionality, he is a 4th year Computer Engineering undergrad at UBC. John McDonnell: The Focalpoint game was originally Johns idea. He is the games head designer, and programmer. Johns biggest [...]
For a limited time, get a free heat map of your (or your client's) site from Gazepoint. Just fill out our request form and we'll analyze your site and create a heat map recording and email it back to you. It's as simple as that! www.gazept.com/heatmap
We just received our Microsoft Surface Pro 2 test unit and are pleased to report that it works well with Gazepoint Analysis and Gazepoint Communication. With it's sleek and compact form factor, long battery life and powerful processor, it's the perfect hardware for AAC applications when paired with Gazepoint Communication. Stay tuned for more info on how we utilize this powerful device to benefit users with special communication needs and for mobile eye tracking applications.
Version 2.2.0 of Gazepoint Analysis has been released! Download and try it today! - webcam recording - hotkeys CTRL+ALT+R = start data record CTRL+ALT+S = stop data record ALT+left arrow = go to recording start ALT+right arrow = go to recording end ALT+z = toggle zoom ALT+p = play recording or pause recording ALT+up arrow = jump to previous recording ALT+down arrow = jump to next recording - add Text media item - dynamic webpages now stable - calibration offset - reverse heatmap demo: http://www.youtube.com/watch?v=Q-TGvh5gQWY - heatmap opacity and size toggle New eye tracking software announcement.
We get this question a lot. The answer is YES we ship just about anywhere in the world. If we don't have your country on the online shipping calculator, just get in touch and we'll provide you with a shipping quote. We've shipped our eye tracker to almost every country in the world, and we're looking forward to getting at GP3 into EVERY country in the world.
We travel a lot with our eye trackers, and since the GP3 is so portable we usually just throw a few in our laptop bag and hit the road. It's our way of stress testing the design in real-world, practical use. The GP3 holds up great, no need for a great big travel case, but we thought it would be nice if we had some sort of organizer that would fit the GP3, laptop base and the shorter cables. So we went out and sourced some festive red travel bags for the GP3. They are made of soft micro-fiber cloth so you can also use them to clean any dust you might find on the black front surface. We will be shipping all future GP3s with these travel bags included for free. It was just a coincidence the material was red, but it works well for the holiday season! Who wouldn't love to get a GP3 eye-tracker or two as a gift?!
Gazepoint was recently featured as a case study on the Point Grey Research Insight newsletter. Point Grey Research is a leading machine vision camera manufacturer, and the source of the high quality machine vision cameras we use in the GP3. We met Point Grey at the SIGGRAPH conference in Anaheim this year and they invited us to provide them with a case study for their newsletter and we're happy to see the study come out in the November edition. The Gazepoint GP3 may be the least expensive eye-tracker on the market but that doesn't mean it's the 'cheapest quality'. As you can see, we actually use a high quality machine vision camera (not a webcam) with excellent infrared sensitivity, high frame rate, and many more machine vision features. We chose the highest quality camera available as the camera quality directly impacts the quality of the eye tracking. We often get the question, "How can your system be so affordable? What corners did you cut?". The answer is, we didn't cut any corners when it comes to quality: we designed the most cutting edge technology and optimized the manufacturing and business processes to produce a high quality eye-tracker without a lot of overhead. When I founded Mirametrix in 2008 I was new to product manufacturing and production costs were high so we sold our eye trackers for several thousand dollars. Now with the advent of 3D printing and other rapid prototyping processes, manufacturing has become much faster and cheaper, allowing us to produce a research-grade eye tracker for under $500. If you're spending $10,000, $20,000 or more for your eye tracking hardware, what you are getting for all that expense?? Gazepoint is truly leading the way to expand [...]